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1. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Ashen Spiral, 48, 29, 4, 13, 1, 5, 21, 12, 22, 69, 36, 23, 26, 58, 28
- by Ashen Spiral - at 2013.08.05 19:01:00
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2. Re-imagining Tech 2 Industry - Identifying problems and possible solutions - in Player Features and Ideas Discussion [original thread]
I'm not sure if CCP has any solid plans for a T2 industry revamp, but it's certainly worth discussing here. Please post any specific or general problems you've identified with T2 Industry in it's current state, and any ideas you may have for addre...
- by Ashen Spiral - at 2013.05.20 12:16:00
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3. Re-imagining Tech 2 Industry - Identifying problems and possible solutions - in Player Features and Ideas Discussion [original thread]
Reserved.
- by Ashen Spiral - at 2013.05.20 12:16:00
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4. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
What's a sandbox without sandcastles? Proper "housing" is a huge selling point for MMOs. Players want to be able to feel like they own a physical part of the universe. A "base" to call their own. The summer 2013 expansion should focus on this ide...
- by Ashen Spiral - at 2013.01.17 21:34:00
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5. Buff mining Ship Defences? - in Player Features and Ideas Discussion [original thread]
Duchess Starbuckington wrote: Linking the KM would be handy. You've not even stated what security status you were in, let alone ship fit. Linking the KM is not really necessary, anyone who has flown a hulk knows they are paper thin. At a cert...
- by Ashen Spiral - at 2012.03.11 19:42:00
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6. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Great plan! This is the kind of innovation that we don't see often enough. However, if a situation arises where players are forced to choose which destroyer/battlecruiser racial skills to keep and which to give up, I'd suggest that interdictors an...
- by Ashen Spiral - at 2012.03.06 21:21:00
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7. Sticky:New dev blog: You people really do love blowing up spaceships. - in EVE Information Portal [original thread]
Could we get the average number of lifetime PVP kills per player? What about the average number of kills per player in a recent single month like November 2011? If you could separate it by areas of the game (high, low, null, WH) it would be even b...
- by Ashen Spiral - at 2011.12.02 18:28:00
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8. The Office of the Chairman: A ~chill place~ for constituent issues - in Jita Park Speakers Corner [original thread]
Ser Mittens, What is your opinion of the attribute system? Some suggested changes include removing the ability to remap, removing attributes from skills altogether, or changing the effects of attributes to something more interesting. Do you favor...
- by Ashen Spiral - at 2011.11.12 21:47:00
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9. Removal of Attributes: Inevitable? - in EVE General Discussion [original thread]
Taint wrote: Taint wrote: well you link was somewhat TLDR,if you could summon it up ? :) However still not sure what you mean in that last post you made, but you want 1month old acount to train as fast as mine ? couse this is what i get o...
- by Ashen Spiral - at 2011.10.28 20:01:00
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10. Removal of Attributes: Inevitable? - in EVE General Discussion [original thread]
Taint wrote: OP can you answer me why when some people, atleast us old players, should be punished for spending more time in training some skills, so we can train faster after ? To new players I can se it mite look strange with the learning an...
- by Ashen Spiral - at 2011.10.28 08:50:00
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11. Removal of Attributes: Inevitable? - in EVE General Discussion [original thread]
Sturmwolke wrote: You've pretty much sidestepped the question with something that doesn't make sense. I'll be more specific. While the devs could literally remove all traces of attributes from skills, implants, and character sheets, that is...
- by Ashen Spiral - at 2011.10.28 05:36:00
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12. Removal of Attributes: Inevitable? - in EVE General Discussion [original thread]
I remember the same arguments about "making EVE too easy" or "dumbing it down" when learning skills were being removed. The bottom line is that extra difficulty is supposed to make the game more fun. Learning skills didn't do that, and neither do ...
- by Ashen Spiral - at 2011.10.28 05:04:00
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13. Removal of Attributes: Inevitable? - in EVE General Discussion [original thread]
Relevant post from Jester's Trek: http://jestertrek.blogspot.com/2011/10/death-to-attributes.html It's hard to think of any good reasons to keep attributes. It's an inevitable change, just like the removal of learning skills was. The only quest...
- by Ashen Spiral - at 2011.10.28 04:12:00
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14. Tyrannis Patch Notes (RC) - in Test Server Feedback [original thread]
Quote: Low sec and some null sec asteroids have higher amounts of low end minerals such as Tritanium, Pyerite or Mexallon. Anyone have a list of which asteroids were changed and what their new mineral counts are?
- by Ashen Spiral - at 2010.05.12 23:57:00
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15. Can't dock at my alliance's 0.0 stations? - in Test Server Feedback [original thread]
So I installed sisi today and I started way out in my alliance's home space in branch. I undocked and checked out some stuff, then I found out I can't redock due to my alliance not liking me or my corp apparently. Is there something I can do to do...
- by Ashen Spiral - at 2010.04.28 18:53:00
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16. SISI Patch - Tis Out! - in Test Server Feedback [original thread]
Could someone please post a list of the new final product blueprints?
- by Ashen Spiral - at 2010.04.28 03:50:00
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